Aug 07, 2008, 04:31 PM // 16:31
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#1
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Ascalonian Squire
Join Date: Jul 2008
Guild: None at the moment
Profession: P/R
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Question about Para 2nd's profession
I choosed a ranger simply because of having a pet is nice. Now, after reaching command post, I picked necromancer. Besides removing hex spells, I can add some points into death magic so I can have fun creating those flesh monsters.
Has anyone made a successful para/n build?
Also, Im dumbfounded on what spells to keep on my bottom table. Yes, everyone plays different but it seems I constantly change my table every time I go to a outpost.
Ones I consider keeping is go for the eyes, the self heal, the healing spell that heals allies in a earshot with their next spells. How about some good offensive spells?
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Aug 07, 2008, 04:53 PM // 16:53
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#2
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Jungle Guide
Join Date: Sep 2007
Location: http://friendsofloa.com/forum
Guild: Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!
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Minions on a para? Bad! If you want minions, you're best off getting your necro hero to do that for ya.
If you're a command para, [[go for the eyes] should be stapled to your bar.
Tyla came up with this P/N build that works decently:
[build prof=p/n leadership=9+1 command=8+1 spear=11+1+1 curses=8][defensive anthem][enfeebling blood][vicious attack]["go for the eyes!"][aggressive refrain][anthem of flame][rip enchantment][no skill][/build]
Not sure if the atributes are right, but they should be close enough
For higher end PvE, [[leader's comfort] isn't that great. I'd ditch that.
It also sounds like you're spreading your attributes across all the available para ones. Don't do this! By doing it, you're only hindering yourself and your team. Focus on either Command or Motivation. Both have their perks, and here's the basic difference between the two (there's some overlap between the two):
Motivation is for buffing your team via health and energy gain.
Command is for buffing your team via extra damage/armor.
Decide which one you want your team to have more of. When I'm not doing Imbagon, I like to buff my team offensively as the healer's are normally able to cover up any damage.
For a basic PvE command build I'd try:
[build prof=p command=8+1 spear=11+1+1 leadership=11+1][cruel spear][spear of lightning][vicious attack][go for the eyes][there's nothing to fear][anthem of weariness][aggressive refrain][signet of return][/build]
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Aug 07, 2008, 06:13 PM // 18:13
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#3
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Forge Runner
Join Date: Apr 2008
Location: Texas
Guild: Reign of Judgment [RoJ]
Profession: Me/
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Quote:
Originally Posted by Wirelessbluepig
How about some good offensive spells?
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See...here's the problem. Paras CAN be good at dealing dmg, but they are 1.5 billion times better as a support character. If you're wanting to just do damage in PvE, I would have gone with another profession.
Again, don't mis-quote me. They are good at doing damage, they are just much much much much better at providing support.
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Aug 07, 2008, 06:46 PM // 18:46
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#4
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Jungle Guide
Join Date: Sep 2007
Location: http://friendsofloa.com/forum
Guild: Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!
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It should also be mentioned that support for a paragon takes two flavors: Offensive and Defensive. Decide which kind of support you want and go for it.
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Aug 07, 2008, 07:41 PM // 19:41
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#5
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Jungle Guide
Join Date: Jun 2008
Location: DoA
Guild: Dark Order of Retarded Knights (doRk)
Profession: N/Me
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If you must make minions with your para, I suggest using "Fall Back." It not only allows you and your undead friends to move quickly, but it is a great minion-heal and self-heal as you move.
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Aug 08, 2008, 09:51 PM // 21:51
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#6
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Ascalonian Squire
Join Date: Apr 2008
Guild: Our Titles are [SiCK]
Profession: P/
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Just because no one else has said it yet....../w for the win!['save yourselves!']
Edit: SY! is now 4...6, not 3..6 (8.8.08 update, me <3 u). I'm sure the guys over at GWShack will get right on that
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